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Lucid

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Devlog

  • Alpha
    March 02, 2020 by DMoore.2
    PLAYER EXPERIENCE GOALS Art How does the overall art give off the idea that it is creepy and cute combined? The color palette gives off a creepy aesthetic. While majority of the designs resembles chi... Continue reading
  • Lucid Concept Art
    February 24, 2020 by DMoore.2
    Here are some basic concept art for Lucid including the main character, the boss, and the props and environments included in the level... Continue reading
  • Prototype Development
    February 24, 2020 by DMoore.2
    This is a prototype game-play demo for the game Lucid... Continue reading
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